3D Artist
Full-time at Sperasoft
3D Character Artist
Senior 3D Artist
I craft high-fidelity characters for AAA games and cinematic productions, blending technical precision with artistic vision. From concept to final render, I bring compelling digital humans and creatures to life.
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Full-time at Sperasoft
Internship at GDR Studio
Anatomically accurate high-poly sculpts with expressive silhouettes and surface detail.
Hand-painted and PBR material creation, skin shading, and presentation lighting for portfolio and production.
Clean game-ready topology optimized for deformation, LOD, and efficient texture resolution.
Weapons, armor, and mechanical elements integrated seamlessly with organic character work.
SkillsUp School
Low poly modeling and rendering in Blender, hand-paint textures in 3D Coat.
SkillsUp School
Characters and environment props sculpting in Zbrush, textures in Substance Painter, rendering in Marmoset Toolbag and Keyshot, making clothes in Marvelous Designer.
St. Petersburg Industrial College
St. Petersburg Children's art school
Selected Work
Get in Touch
Open to collaborations on AAA titles, cinematics, and character art projects.
1/7 Avetis Aharonyan St
Yerevan, Armenia 0014